69problems: <user name="flowertea" site="tumblr.com"> (xtra | Just watch these walls)
The Signless ([personal profile] 69problems) wrote in [community profile] thearena2014-12-13 08:10 pm

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Who| Signless and Psii, Signless and Davesprite, Signless and OPEN!
What| A catchall for the first two weeks of the arena, including but not limited to: fighting xenomutts, CBOT-12 shenanigans, Signless having inopportune trances, puzzle rooms, and gravity throwing a fit.
Where| All over the station.
When| Week 0 and Week 1
Warnings/Notes| Injuries, most likely.

A | Week 0 | Closed to Davesprite

This is not the first pack of the smaller, quadrupedal xenomorphs the Signless has fought, but it's the first he's fought on his own and all he has is a pocket knife (and a taser, but he isn't entirely sure how to use it and so doesn't feel like giving up the knife to experiment). It doesn't help that his usual method for dispatching small game -- stabbing through the eye and up -- doesn't work on creatures with no actual discernible eyes.

They've backed him into a corner where two hallways cross and while thus-far he's managed to ward them off, he is probably not going to be able to do so much longer. His first instinct when he catches movement out of the corner of one eye is to think oh, no, not more of them.

B | Week 0 | Closed to the Psiioniic

The Signless is exploring the hallways of the upper levels when he first hears the voice, distant and yet unmistakable.

"Help! Please--"

His Disciple is somewhere nearby. His Disciple is in danger, and if she's screaming for help then it must truly be dire. Did they bring her back? He knows that sometimes a tribute will show up in an arena already in progress: it's how he arrived all the way back in arena six. His bloodpusher skips several beats and he holds very, very still until she cries out again and he finds his feet carrying him toward her voice without input from his brain. For the first time he gives no thought to the noise his boots make against the floor or to checking around corners before turning them; all he thinks about is getting to her.

He should know that it's a trap, but part of him wants so desperately to believe he hasn't permanently lost her.

C | Week 1 | OPEN

The one downside to Signless's strategy is that, while wandering in order to have as clear a picture of the arena he's dealing with as possible is a good idea in theory, he often finds himself stumbling into places he probably could have gone without exploring. The first few puzzle rooms took him a good while to work his way through (they would have gone faster if gravity hadn't switched on him halfway through the first one, leaving him floating awkwardly near the ceiling). Now that he has the hang of them (and gravity is back to normal for the moment) they're not quite so bad -- in fact, he's starting to get good at working out the solutions.

That's why this room worries him. It's clearly built to require two people to solve, he can tell that much by the configuration of platforms and buttons. This poses a problem, as he is only one person. With no other option, he's forced to wait for another person to accidentally stumble in and hope that they'll be the sort to be more interested in solving logic puzzles than killing other tributes.

[Signless in his wanderings will probably get stuck in many impassable two-person rooms. Feel free to state in your tag the current state of gravity at the start of your thread; we can also always switch midway through, since it changes every half hour!]
crabmunicator: (166)

[personal profile] crabmunicator 2015-01-01 06:37 pm (UTC)(link)
"Alright. Let me see what we're working with."

Karkat looks from where he stands to the room stretched before him. He can see large tiles on the floor that look too deliberate to just be a stylistic choice, a selection of large blocks settled amongst the grid, and a few shallow indents on the wall that look to correspond to their shapes. Some are taller or shorter with indents to match, giving suggestion of which goes where. That wouldn't be hard on its own, but he can see a button atop the nearest block - with ones to match atop those more distant.

Considering where they are, he hesitates to go up and press it. Instead, he bends down, sets his case of stuff on the floor, and takes his things out from inside. After, he closes it and holds it over.

"Your arms aren't bruised like old fruit, so do me a favor and toss this on that button there." He points to the top of the nearest block, which sits at the edge of the tiles. "I want to see what it does without risking life and limb."
crabmunicator: (055)

[personal profile] crabmunicator 2015-01-09 08:35 pm (UTC)(link)
Karkat makes a look that's not a smile, but is satisfied when the case lands as he'd planned. The effect is readily apparent: with the button depressed, a path lights up along the tiles in red, linking between the block and its proper wall spot. It's not a straight line, though, and two of the other blocks occupy spots along the path.

"Okay, this looks straightforward enough. Obviously we need to get the block from point a to point b, and that path is too obvious to ignore. I'm guessing the other blocks will have their own paths once we get to them and press their buttons, and obviously they're going to have to move anyway so we can get the first one into the right spot."

He looks back to his ancestor, showing confidence this time as he asks, "You think we can do it?"
crabmunicator: (084)

we can probably just jump to weird blood vision unless there's important convo stuff to have happen

[personal profile] crabmunicator 2015-01-23 09:04 am (UTC)(link)
Just the answer he wanted. And really, he didn't expect a negative, but something about asking confirmation seems good for positivity. They could use that, in a place like this.

"Yeah, go ahead. Just make sure you stay on the path, or else something will probably pop up and kill you, if not both of us." Him, he goes over to start pushing the first block. He leaves his case right where it is, too; it's easier than trying to carry it at the same time, plus it keeps his path illuminated.
crabmunicator: (060)

[personal profile] crabmunicator 2015-01-31 06:04 am (UTC)(link)
Having another set of hands helps the process go that much smoother. Karkat can imagine how frustrated he'd get trying to deal with intersecting paths and jumping between one and another on his own. Signless is easy to work with, too. As much as Karkat misses Jack, he wasn't always the most helpful when it came to stupid puzzles. (He made a great bitching partner, though.)

So when the Signless stops, he doesn't worry at first. Maybe he's just considering where to push things next, or pondering an intersection of paths. But when the moment extends and he looks up, he sees his ancestor... mouthing something? Where's he looking? Karkat glances off in front of him but sees nothing unusual, and it doesn't look like he went off the path, either.

"Signless? What are you doing?"
crabmunicator: (012)

[personal profile] crabmunicator 2015-02-05 05:56 am (UTC)(link)
Oh Gl'bglyb's quivering fronds, no. Karkat doesn't know properly what's going on, but problematic out of a Vantas mouth has only one association, and it's one he doesn't like. Besides, whatever the cause, the effect is clearly that his ancestor's mind isn't here in the present, and instead somewhere off being godawful.

He checks the paths, shoves the block a bit, steps around, heads over, and--

SMACK.

"Knock it off, asshat!"
crabmunicator: (009)

[personal profile] crabmunicator 2015-02-13 01:23 am (UTC)(link)
Karkat's eyes keep on his ancestor's, watching the gain and loss of focus with nervous concern. Death may not be imminent at the moment, thank fuck, but that doesn't mean he needs the Signless tripping off to the Church of Problematics, or whatever it is that's happening. Note: get an explanation as soon as possible.

But before that...

"What?" His brow crinkles up, but that was much clearer than anything before. It kind of worked. Maybe another will do the trick, and dear Mother Grub he hopes so as he swings another for the opposite cheek.
crabmunicator: (053)

[personal profile] crabmunicator 2015-02-22 03:08 pm (UTC)(link)
Oh thank fuck. Karkat lets out a sigh, watching as his ancestor regains his bearings, rubs his cheek, and finally gives an answer.

"And there's no way to warn me when your pan screws off to the Grand Church of Problematics?" he asks, now rubbing his own hand a bit. He's wondered about the hair on his face before, but he didn't realize it would feel that weird where it caught his hand. "You even had his tone. You know, the one where he treats you like a grub but not enough to shut up."
crabmunicator: (035)

[personal profile] crabmunicator 2015-03-03 03:00 am (UTC)(link)
"Fuck," he says, productively. His shoulders sink.

And that's about all there is to be said on the issue. No warning, just deal with it, slap his weird, hairy face if he needs to...

Karkat's head perks. "Your face. What's with it?" He points up, not touching, but hovering a finger before one stubbly cheek. "I'm not going to catch your infection on my hand now, am I?"
crabmunicator: (027)

[personal profile] crabmunicator 2015-03-03 04:28 am (UTC)(link)
"I know what hair is!" he snaps. "I've watched more human romance films than you could count, and I have seen plenty of adult males with hair on their face. But you're a troll." He motions at him, at his horns, his face, like he might have forgotten. "You're not supposed to have it on your face. If it's not an infection then it's a disease, and I don't want it."
crabmunicator: (107)

[personal profile] crabmunicator 2015-03-03 04:42 am (UTC)(link)
The fear creeps in, then sets sharp and solid at the age. "No," he croaks. "I am seven and a half and I'm not ready for a demonic invasion of prickles on my face. I'm not waiting another year just to end up with sandpaper for skin."

He's definitely staring now, fascinated in his horror, almost wanting to touch the strange, rough surface. It's creepier than it has any right to be now, transformed by the teenage dread of his body's inevitable betrayal.
crabmunicator: (126)

[personal profile] crabmunicator 2015-03-03 04:51 am (UTC)(link)
His attention snaps back up. "It is not. Your face is a devilish scorn against trollmanity and I won't stand for it." His hands have shot up too, motioning up and around his cheeks with what is probably too much proximity. "I will flay off my cheeks, and I will meet sandpaper with sandpaper, I will dig out my own ill-placed follicles and burn them. I'll go to the stylists, on purpose, and beg them to fix me."

He's frowning now, petulant and defiant. "You can't stop me."
Edited (belatedly notices mistake in wording) 2015-03-03 05:15 (UTC)
crabmunicator: (054)

[personal profile] crabmunicator 2015-03-03 05:41 am (UTC)(link)
His eyes twitch around the edges of their glare. "Good. I'll learn every one of them," he snaps, defiant despite his ancestor's agreement. "My face will be smooth and clean, and not a hazard to any wayward prongs."

He steps back, and his gaze is wary. "I'm going to finish this puzzle." He watches him, still for a moment, then says as he turns, "You go back to--"

His stomach lurches, or maybe lifts, like missing a step only to find the stairs were an illusion all along. He doesn't tumble forward, but his turn sets him into a lazy spin as his feet leave the ground.

"TAINT-LICKING NOOKMAGGOTS, WHY NOW?!"
crabmunicator: (054)

[personal profile] crabmunicator 2015-03-17 07:02 am (UTC)(link)
Karkat for his part makes an awkward flail, trying to halt his spin but only turning it the other direction. He flashes Signless a glare as his gaze passes by.

"It's scratchy. It felt weird on my hand and it probably would have left marks if I kept having to slap you," he insists. "You don't have your visions normally, either, so don't give me that I'm-the-first argument."

His head turns, looking out the way he's headed for what bit of architecture he might be nearing, and what handholds there are available. As soon as he's close enough he grabs on.

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[personal profile] crabmunicator - 2015-03-22 10:08 (UTC) - Expand