Panem Events (
etcircenses) wrote in
thearena2015-05-25 01:44 pm
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Entry tags:
- ! arena 14,
- aang,
- alain johns,
- alistair theirin,
- anna of arendelle,
- bayard sartoris,
- black tom cassidy,
- bucky barnes (mcu),
- clint barton,
- commander shepard,
- ellis,
- eowyn,
- haruto soma,
- james sunderland,
- jet link,
- karkat vantas,
- kousuke nitou,
- molotov cocktease,
- phillip gray,
- revas tabris,
- roland deschain,
- sam wilson,
- terezi pyrope,
- ✘ adella trevelyan,
- ✘ anders,
- ✘ arya stark,
- ✘ clementine,
- ✘ cullen rutherford,
- ✘ dave strider,
- ✘ dorian pavus,
- ✘ feferi peixes,
- ✘ garrett,
- ✘ gary epps,
- ✘ gritta,
- ✘ jack sparrow,
- ✘ joel,
- ✘ kieren walker,
- ✘ maxwell trevelyan,
- ✘ pietro maximoff (evo),
- ✘ rose lalonde,
- ✘ steve rogers,
- ✘ tiffany doggett,
- ✘ zed
Arena 14: A Grimm Age
The morning breaks to a familiar routine for most of you. Bright and early the Tributes are roused by their escorts and stylists, escorted from their rooms and to the waiting hovercraft. The flight takes them a few hours out from the Capitol and after landing they are escorted quickly into an underground complex to be prepped. Tributes will find to their dismay that their outfits are a little less practical and a little more costume this time around, the ratio of which depends entirely on the whims of their stylist. Peacekeepers will appear almost immediately after they've finished dressing to put them in the waiting launch tubes.
59
58
57
They rise up from the ground and -- phew, what's that smell? The Tribute's look around them to see a full-on medieval village, constructed entirely from wood and thatch. There are empty pens that might have once held pigs and chickens attached to the houses and a well is visible down the street. What commands attention though is what's in the centre of the village square where the Tribute's are standing; a pyre built around a tall wooden stake. Those who look amongst the piles of twigs and wood will see the gleam of weapons, as well as backpacks containing survival supplies. This is your Cornucopia, Tributes.
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Anyone who tries to look further afield, over the roofs of the houses, will see the main feature of this arena looming above them. The castle stands tall and forbidding, a monstrous sized building of stone with flags bearing the emblem of the Capitol flying from its parapets. From here, if they squint, they can see the drawbridge is down and the portcullis is open. For now.
3
2
1
A triumphant sounding of trumpets is what signals this arena's beginning and with it those Tribute's with powers may feel a sudden tingling in their bones, a rush of energy as those powers are restored to them. Any with constantly active abilities will find a light illuminates immediately over their head, signalling that something about this powered arena is going to be a little different from the last. For those who try to use their powers right off the bat... well, they'll be in for a nasty shock.
[[OOC: A mod reminder that this arena is designed to punish Tribute's for using powers. If your character will attempt to use powers at any time in week 1 of the arena it needs to be reported here to be RNG'd by the mods for chances of success or injury.
There will be a thread on Death Roll posts for subsequent weeks power usage to be reported.]]
58
57
They rise up from the ground and -- phew, what's that smell? The Tribute's look around them to see a full-on medieval village, constructed entirely from wood and thatch. There are empty pens that might have once held pigs and chickens attached to the houses and a well is visible down the street. What commands attention though is what's in the centre of the village square where the Tribute's are standing; a pyre built around a tall wooden stake. Those who look amongst the piles of twigs and wood will see the gleam of weapons, as well as backpacks containing survival supplies. This is your Cornucopia, Tributes.
29
28
Anyone who tries to look further afield, over the roofs of the houses, will see the main feature of this arena looming above them. The castle stands tall and forbidding, a monstrous sized building of stone with flags bearing the emblem of the Capitol flying from its parapets. From here, if they squint, they can see the drawbridge is down and the portcullis is open. For now.
2
1
A triumphant sounding of trumpets is what signals this arena's beginning and with it those Tribute's with powers may feel a sudden tingling in their bones, a rush of energy as those powers are restored to them. Any with constantly active abilities will find a light illuminates immediately over their head, signalling that something about this powered arena is going to be a little different from the last. For those who try to use their powers right off the bat... well, they'll be in for a nasty shock.
[[OOC: A mod reminder that this arena is designed to punish Tribute's for using powers. If your character will attempt to use powers at any time in week 1 of the arena it needs to be reported here to be RNG'd by the mods for chances of success or injury.
There will be a thread on Death Roll posts for subsequent weeks power usage to be reported.]]
no subject
At first, she considers the castle; by the time she changes her mind and thinks it might be too popular of a destination, she's already more than halfway there, so she slinks around the back, hoping to get at least a few seconds to stop and compose herself. Wandering around in the open won't do her any good, and she just... needs to collect herself.
Apparently, she's not the only one who had the same idea.
Stopping in her tracks as soon as she spots someone else in the small courtyard, the sword hangs at her side, and she only thinks to raise it after a moment's hesitation. She has absolutely no form, though; she's not going to be defending herself with it, and she certainly won't be slaying anyone with it. She knows she should try, at least-- she's in this to win-- but she can't find the courage.
"Uh..." This is the awkward part. Not sure if she should turn and book it, or try to form an impromptu alliance. There's a spark of recognition that makes her stay, though...
no subject
At the sight of Feferi, however, she manages a smile. "Hey. It's alright--Feferi, right? We talked, once! Over the network."
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But she visibly relaxes and steps in closer, so that they can have a more reasonable conversation. No need to be shouting to each other and attracting unwanted attention. She sizes up Anna's stick, and holds up the sword.
"Do you want some help with that?" If only she had an extra sword, but she barely had time to grab the one she's got. She's going to put it to good use, if nothing else.
no subject
Feferi's offer of help has Anna perking up, and she nods eagerly. "Yeah, actually. Scraping at it with a rock works, but it's slow-going. I wish I had had the nerve to go for the Cornucopia."
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Oh. Right. The roof, that one time. For a moment, her cheeks get a little pink, and her fins twitch back.
"Maybe you should make a couple of them, so you can have spares," she suggests, in lieu of bringing up their combined rooftop shenanigans. "Have you come up with a strategy for this arena yet? I think I want to see if there's a good lake or river to sleep in when I need to. I figure I will probably be pretty safe down there. Especially since I can feel all my Life-y powers again, which might mean other people have theirs back, too."
no subject
"That's a good idea," Anna agrees with a grin, taking up Feferi's sword and using it to sharped her stick with alarming ease. Carefully, she sets it against a crumbling stone half-wall and goes about picking up some more scattered branches to use. "It's not as good as a sword, for sure, but they'll help until I find something better."
The question has her shaking her head, looking grim. "I'm afraid my strategy is usually 'find a good spot to hide and avoid confrontation,'" she admits. "I don't have any cool powers, either. Being able to sleep underwater is a good trick to have." She can't help but feel faintly jealous.
no subject
She'll always regret that loss more than any other, but she doesn't really hold it against him. It just goes to show that luck is just as important as skill.
"I guess hiding is the best thing people like us can do though. Some of the other Tributes are pretty strong, even without powers."
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She lifts her head to study Feferi. "Have you killed anyone?"
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"I've tried. I'm not very good at it, but I have tried." Her eyes stay focused on the sticks, not really wanting to meet another person's eyes. "Sometimes I feel like it would be really easy for me to let go. Do you know a lot about trolls? Do you know that most seadwellers are really vicious? I always think, I could be like that! I could be like Eridan and Vriska and just... kill lots of people. But that wouldn't really be me."
She gets off on a tangent there, and snaps back into the actual conversation, looking up finally. "I guess what I am saying is that you should do what you feel like doing! If you do something that's just not you, you'll regret it a lot more than losing, I think."
no subject
"I'm glad you're not that way," she admits. "It takes a really big person, I think, to help someone out the way you're helping me, when you could just as easily have hurt me instead."
Anna considers Feferi's words with gravity. "I think you're right." It's true, she does. But she's also been thinking about taking a new tactic. It's something to mull over another time.
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It's mostly about luck anyway, isn't it? Luck, and the misfortune of others. How depressing. Time to stop talking about depressing things, Feferi thinks.
"I like your costume, by the way. You're in District 4, right? Sometimes I wonder why they didn't put me there, too."
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She's very glad for the subject change, either way. Her expression brightens. "Thanks! That would've made sense, actually, wouldn't it? They could have dressed you up in cute mermaid outfits like mine!" Anna's gaze goes a little wistful. "It'd be so adorable. Or, wait--adorabubble?"
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She waits until all the sticks are sharpened to take her sword back, attaching it to her waist with a makeshift sword belt from scraps off her dress. "I'm going to go find Dave now, I think. He'll want to at least know I'm alive. You can come with me if you really want..."
But her tone implies otherwise; not because she doesn't want Anna to accompany her, but because it's probably going to get a bit cheesy, and that would be a bit awkward.
no subject
She hands the sword back without hesitation, shouldering her newly-created bundle of spears. "Oh! Alright. I mean--that's alright. I need to see if I can find my sister, anyway. But--tell him I said hi, okay? And that I'll come find him soon."
no subject
Feferi makes for the nearest egress, not wanting to dally too much longer. She could probably sit around and chat forever, but time is of the essence. If the both of them found this little secluded spot, then it only served to reason that someone else would, too. And the longer she waits, the further Dave might get, making it more and more difficult to track him down.
She'll just have to make sure that their paths cross again. Somehow.